The music and battle noises are all present and correct, and broadly speaking, I have no complaints about the presentation side of the game. It’s helped that the sound sent out is also a strong point, with fully voiced cutscenes featuring reasonable acting (although Cecille does sound like her voice is being run through a device to make her sound like a robot, for some odd reason). The design of the characters you control are firmly on the anime end of the spectrum, and while the enemies range from tiny goblins to screen filling dragons, the design ethos is clear throughout. The art style is beautiful, with a lovely hand drawn vibe to not only all the characters and enemies you come across, but to the backdrops of the levels as well – even as far as the map screen, not traditionally a strong point of lots of games. The presentation is an odd one to try to describe too. Luckily, both branches play out the same, which is handy, as the combat systems are pretty bonkers too, but more on that later. The other branch is called Flames of Rebellion, where you play as Legatus Laendur, who sees this whole succession thing as an opportunity to free his homeland from the cruel yoke of empire, and forge its own path.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |